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Nancy Clemens

Since 1992, dedicated to highest‐quality S3D content production, marketing, UI, and product development

Headline: Entrepreneur
Industries: Cleantech, Computing, Gaming, Health, Internet
Skills: English, Languages, Spanish
Location: San Francisco, CA
Interested in: Advising startups, Brainstorming, Consulting opportunities, Employment opportunities, Finding business partners, Finding cofounders, Finding mentors, Helping friends, Joining a startup, Meeting new people, Mentoring, Offering Expertise, Professional opportunities, Providing services to startups, Starting a company
Schools: University of California System - Davis

FULL BIO

OBJECTIVE:
Leverage my extensive knowledge of stereoscopic 3D (S3D) to help companies create top‐quality S3D products and experiences. Provide leadership, facilitation and resources to develop a common vision and construct an action plan that efficiently delivers results.

SUMMARY OF QUALIFICATIONS:
• Since 1992, dedicated to highest‐quality S3D content production, marketing, UI, and product development
• Initiated and developed primary business relationships with game developers and publishers, professional app providers, top Hollywood studios, and Internet, technology, and distribution companies
• Worked with developers, cinematographers, photographers, artists and web designers to properly integrate S3D, and enhanced their understanding of how to best take advantage of the S3D medium
• Unique understanding of S3D user interface, special effects, and interactive, multi‐sensory app design
• Skilled in developing and implementing S3D‐based, user‐centered marketing plans and branding programs
• Highly successful in developing, growing and maintaining online/offline user communities
• Lifelong fascination with cutting‐edge communication and sensory language; linguistics/NLP background; bilingual (oral/written) English/Spanish; oral/written competency in Italian and Portuguese.

WORK EXPERIENCE

Employer: Infinite Z, Campbell, CA
Position: Co‐Founder, VP Product Definition
Time period: January 2001 - December 2008
Description: Infinite Z is developing an interactive stereoscopic S3D system (h/w, s/w, UI) for LCDs, and has developed business and marketing models designed to build this new technology into a multibillion‐dollar industry.
• Led executive team in developing and presenting corporate strategy, business/marketing plans, and technology demonstrations, resulting in raising $4 million friends/family funds, and $11 million VC funding.
• Overall project management, facilitating long‐term system roll‐out, product development, business development, university affiliations, standards, patent strategy, marketing, branding and PR.
• Identified and developed new business partnerships; co‐developed business strategies with partners.
• Developed corporate identity/brand based on integrated user experience strategy: online community, “reallife” community, product design, customer service, marketing, customer service, etc.
• Built company website from the ground up: overall strategy, design, copywriting, and implementation.
• Developed roadmap for stereoscopic common user interface, for intuitive interaction with virtual objects.
• Managed cross‐disciplinary teams in patent‐development, marketing, user interface, and standards.
• Educated colleagues and business partners on competitive technologies and market trends.
• Established standards and testing criteria for objective measurement of stereoscopic display quality.

Employer: Nancy Clemens Consulting, Campbell, CA
Position: Business/Market Analyst & Strategist, Project Management
Time period: January 1998 - December 2001
Description: Provided strategic product design, market research/analysis, and project management expertise to technology, entertainment, and consumer‐electronics companies, focusing on transition into “new economy” business models.
• Trend analysis of 2D/3D graphics processors for next‐generation internet.
• Research and analysis of converging interactive home‐entertainment markets, business models and technologies, for industry report distributed to top entertainment company executives.
• Created Silicon Valley identity for Japanese company through showcase office design and build‐out, marketing collateral, website, PR, and customer service.
• Developed business model and design for cross‐organizational, net‐based B2B sales and support programs.

Employer: H3D Entertainment, Cupertino, CA
Position: Director of Marketing & New Business Development
Time period: January 1994 - December 1998
Description: Integral member of start‐up team of four at H3D, where we designed and manufactured the highest‐quality, lowest‐cost stereoscopic 3D shutterglasses, resulting in sales of millions of units. Product still in use today.
• Instrumental in raising $1.5 million through development and presentation of business plan and demos.
• Initiated and developed primary business relationships with top Hollywood studios, game developers and publishers, and Internet, technology, and distribution companies, resulting in exclusive agreements with Electronic Arts, Universal Studios, iD Software (Quake), and 3Dfx.
• Directed media development, furnishing content providers with technical/marketing resources and direction to co‐create top‐quality stereoscopic products. Pioneered stereoscopic conversion of the Quake engine, Tomb Raiders, top EA games, Universal Studios properties, The X‐Files, and many 3D CGI films.
• Developed cutting‐edge guerilla branding strategy, with a minimal budget, based on developing a loyal online and offline community. Market awareness increased from unknown, to very well known and respected among consumers and content producers.

Employer: StereoGraphics Corp., San Rafael, CA
Position: Marketing Communications Manager
Time period: January 1992 - December 1994
Description: StereoGraphics was the premier supplier of high‐end stereoscopic hardware systems. Now RealD.
• Developed and implemented the company’s marketing strategies and programs, including development of technical and marketing partner relationships, resulting in 300% revenue increase over a two‐year period.
• Managed trade shows, conference participation, public relations and promotional events.
• Researched, authored and designed all corporate communication pieces, including articles for publication in industry rags, newsletters, case studies, product brochures, SDKs, user manuals, and print advertising.

Employer: Nancy Clemens Consulting; UC Davis Dept. Spanish & Classics
Position: Work experience
Time period: January 1990 - December 1992
Description: Technical Writer, Nancy Clemens Consulting; Teaching Assistant, UC Davis Dept. Spanish & Classics
• Wrote technical manuals and other marketing materials for major disk‐drive companies (Priam, Comport).
• Taught first‐year UC Davis Spanish courses, using cutting‐edge techniques (teaching language in context).

Employer: Collagen Biomedical, Palo Alto, CA
Position: Assistant Product Manager
Time period: January 1986 - December 1990
Description: • Created market assessment studies that contributed to corporate decisions to acquire new companies.
• Managed innovative marketing programs that revolutionized the way doctors marketed their services.

Employer: The Copy Mill, San Jose, CA
Position: Director of Electronic Printing
Time period: January 1985 - December 1986
Description: • Vastly increased revenue and customer base through sales, marketing, and production of leading‐edge graphics production services. Responsible for all technical aspects (e.g. inter‐ and intra‐office networking, data conversion, compatibility).

EDUCATION

University: University of California System - Davis
Time period: 1992
Degree: Spanish Linguistics, MA

University: University of California System - Davis
Degree: Spanish, Linguistics emphasis, BA

INFORMATION

Awards: Phi Beta Kappa Honor Society
Graduated UC Davis magna cum laude

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