MC Twist
Head Ninja
| Headline: | Entrepreneur |
| Work status: | Employed Full-Time |
| Website: | http://www.smackfunyc.com |
| Industries: | Biotech, Computing, Education, Health, Mobile, Nanotech, Sports |
| Skills: | Architecture, Business, Design, Editing, Engineering, Entrepreneurship, Human-Computer Interaction, Languages, Leadership, Management, Product design, Software Engineering, Windows applications, Writing |
| Visas: | USA |
| Interested in: | Finding business partners, Finding experts, Finding mentors, Getting press, Giving back, Growing my group, Helping friends, Joining a startup, Learning about entrepreneurship, Mentoring, Participating in a competition, Partnering with other groups, Patenting my idea, Professional opportunities, Promoting my startups |
| Tags: | games, nyc, physical, toys |
| Schools: | New York University, University of Pittsburgh |
FULL BIO
Ancient Greece, Waaaay Back, B.C.
Kickitus Flippicus didn't like the mainstream sports his cousin Nike played; Chariot racing, lion taming and running till you died were all very popular because there was no text messaging or breakdancing.
Kickictus preferred to hang out with his friends; Discuss global warming and the grumpy gods.
But above all his life goal was to have lots and lots of fun.
One day Kickitus was hanging out watching his cousin, Smackitus Thaticus slave over the stove.
"There's nothing to do!" he thinks to himself as his eyes catch a piece of wood with a feather stuck in it.
Kickitus thought it would be funny to throw it at his cousin. So he fires it off at her noggin.
Smackitus Thaticus sees it coming and slaps the feathered piece back to Kickitus.
Kickitus slaps the piece back, Smackitus forgets about her cooking and runs to smack the piece back to Kickitus. Soon, a small circle formed with villagers smacking and wacking this thing all around.
WORK EXPERIENCE
| Employer: | Yum! Brands |
| Position: | Information Architect/User Experience |
| Time period: | April 2007 - Present |
| Description: | Leading the development and deployment of global portals to house company brands under one user experience
Research and documenting business requirements, user personas and human factors. Develop business organization taxonomy in wire-frames and sitemaps. Deploying user experience strategy a based on complete information architecture breakdown; taxonomy interaction and process flows. Advising business team on authoring content and user experience principles. Mentoring development team, portal team and content editors on portal technology best practices. Managing and delegating duties to teams. |
| Employer: | Ogilvy & Mather |
| Position: | User Experience Consultant |
| Time period: | June 2006 - October 2006 |
| Description: | Chief consultant to CTO and Executive Team on user experience and information design. Leading the technology evaluation and talent selection effort. Completing multi-million dollar portal project eight months behind in two months.
Growing internal team of user experience designers. Planning, managing and defining taxonomy and interaction design. Directing interface and development teams in the implementation of usability concepts Assessing and utilizing new technologies and web services to enhance web experience. |
| Employer: | Morgan Stanley Dean Witter |
| Position: | Project Manager |
| Time period: | October 1999 - January 2003 |
| Description: | Managing online Corporate Travel Application built into existing intranet for internal use.
Defining/documenting personas, use cases, business rules and interaction maps Oversee graphics team in creation of new user experiences |
EDUCATION
| University: | New York University |
| Time period: | 2003 |
| Degree: | Interaction Design |
| University: | University of Pittsburgh |
| Time period: | 1995 |
| Degree: | Information Science, BSc |
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